AMA #34: Mike Sellers, Director of the Game Design Program at Indiana University

Mike Sellers has been in the games industry for decades. He was the lead designer for Meridian 59, the first 3D MMO game. He’s also worked on The Sims 2Ultima Online, a mix of indie, AAA, retail, and F2P games, and he once worked on AI for DARPA. He is currently teaching at Indiana University, where he is the Director of the Game Design program.

When:

Tuesday, June 26th at 2:00pm EST

The event will last for one hour.

Time converter at worldtimebuddy.com

Where:

The IGDA Students Discord Server

Use the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the “Event Channels” category.

Read moreAMA #34: Mike Sellers, Director of the Game Design Program at Indiana University

[Event] AMA #33: Elaine Gomez, Game Designer & Content Developer at E-Line Media

“I was born and raised in Puerto Rico. I love story-driven, adventure, puzzle, and platformer games. I’m a big horror fan. My Twitter handle is @chulatastic, and my company’s website is elinemedia.com.”

Elaine works at E-Line Media, the company that created Gamestar Mechanic and they worked with Upper One Games to publish Never Alone. Elaine works as a game designer/content developer, and she’s also an instructor at E-Line Media’s youth gamedev program Make Room. Outside of work, she’s developed over a dozen little games, many of which involved custom hardware.

When:

Thursday, June 21st at 7:00pm EST

The event will last for one hour.

Time converter at worldtimebuddy.com

Where:

The IGDA Students Discord Server

Use the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the “Event Channels” category.

Read more[Event] AMA #33: Elaine Gomez, Game Designer & Content Developer at E-Line Media

[Event] AMA #32: Taro Omiya & Frederika Edgington-Giordano of Tech Valley Game Space

Taro Omiya and Frederika Edgington-Giordano run the Tech Valley Game Space. TVGS is one of the largest non-profit gamedev communities in the Capital Region of New York founded on the principle that games and game-making are for everyone. Taro and Frederika are the directors who handle the co-working office and the educational hub of TVGS respectively. Come learn about what’s necessary to prepare a game-maker community, how one should teach game-making, and the importance of diversity for the game industry. Follow Taro and TVGS on Twitter.

When:

Sunday, June 17th at 5:00pm EST

The event will last for one hour.

Time converter at worldtimebuddy.com

Where:

The IGDA Students Discord Server

Use the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the “Event Channels” category.

Read more[Event] AMA #32: Taro Omiya & Frederika Edgington-Giordano of Tech Valley Game Space

[Event] AMA #31: Luke Dicken, Director of Central & Strategic Analytics at Zynga, Chair of the IGDA Foundation

Dr. Luke Dicken is Zynga Inc’s Director of Central and Strategic Analytics, where he leads teams in driving innovation across the fields of Artificial Intelligence, Analytics, and Data Science, with a particular focus on applications to large-scale business problems. He is also Chair of the IGDA Foundation, a charity by game developers for game developers. Luke has previously founded his own studio, and he was the first person outside North America to be elected to the IGDA Board of Directors. Follow him on Twitter and check out his website.

When:

Friday, June 15th at 9:00am PST

The event will last for one hour.

Time converter at worldtimebuddy.com

Where:

The IGDA Students Discord Server

Use the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the “Event Channels” category.

Read more[Event] AMA #31: Luke Dicken, Director of Central & Strategic Analytics at Zynga, Chair of the IGDA Foundation

[Event] AMA #30: Ryan Treadwell, Senior Producer at Certain Affinity

“Hi! My career journey took me from customer service on World of Warcraft to Senior Producer on AAA development teams. I work with multidisciplinary teams to create awesome game experiences.”

Ryan Treadwell has worked on a variety of games, including Dragon Age: InquisitionCall of Duty: Modern Warfare: RemasteredKingdoms of Amalur: Reckoning, and World of Warcraft. He’s worked at Certain Affinity, BioWare, Big Huge Games, Zenimax Online Studios, and Blizzard Entertainment. Follow Ryan on Twitter, and check out his websiteRead his advice about what it’s like to be a producer in the games industry.

Location: The IGDA Student SIG Discord Server, on the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the “Event Channels” category.

Date & Time: Thursday, June 7th at 5:00pm CST, and the event will last for one hour.

Time converter at worldtimebuddy.com

Read more[Event] AMA #30: Ryan Treadwell, Senior Producer at Certain Affinity

[Event] AMA #29: Mattias “Ditto” Dittrich, Creator of GoNNER

Ditto is a programmer, game designer, and artist whose indie studio Art in Heart created GoNNER. Follow Ditto on Twitter.

Location: The IGDA Student SIG Discord Server, on the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the “Event Channels” category.

Date & Time: Thursday, May 31st at 5:00pm CEST, and the event will last for one hour.

Time converter at worldtimebuddy.com

Read more[Event] AMA #29: Mattias “Ditto” Dittrich, Creator of GoNNER

[Event] AMA #28: Rebecca Cohen-Palacios, UI Artist / Developer, previously at Ubisoft Montreal

Rebecca is a UI artist and developer for AAA games. Before game development, she was a web designer! She’s worked on games like Assassins Creed and Shape Up. Rebecca is also the co-founder of Pixelles (women-in-games nonprofit), co-organizer of GameLoop Montreal (games unconference), and has a weakness for all kinds of potato chips. Follow Rabecca on Twitter.

“Ask me about UI art + dev, switching from web to games, starting grassroots organizations from nothing and advocacy + diversity work! ( Je parle français aussi )”

Location: The IGDA Student SIG Discord Server, on the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the “Event Channels” category.

Date & Time: Wednesday, May 23rd at 11:00am EST, and the event will last for one hour.

Time converter at worldtimebuddy.com

Read more[Event] AMA #28: Rebecca Cohen-Palacios, UI Artist / Developer, previously at Ubisoft Montreal

[Event] AMA #27: Anthony Garcellano, Environment Artist at Hardsuit Labs

Anthony is an environment artist at Hardsuit Labs, currently working on an unannounced game. He’s been working around games for about 10 years now, originally starting out as an animator and eventually transitioning to environment art. Some projects that he’s worked on include: Desert Bus VR, he made one asset for Lawbreakers, and a variety of indie games listed on his LinkedIn and portfolio. Follow Anthony on Twitter: @agarcellano.

Location: The IGDA Student SIG Discord Server, on the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the “Event Channels” category.

Date & Time: Sunday, May 20th at 3:00pm PST, and the event will last for one hour.

Time converter at worldtimebuddy.com

Read more[Event] AMA #27: Anthony Garcellano, Environment Artist at Hardsuit Labs

[Event] AMA #26: Jaycee Salinas, Creative Director at Ask An Enemy Studios

Jaycee is an indie developer currently working on A Duel Hand Disaster: Trackher for Xbox One, PS4, Steam, and Nintendo Switch. His personal motto is “Make Games Not Excuses.” His indie studio is called Ask An Enemy Studios. Follow Jaycee on Twitter: @askanenemy.

Location: The IGDA Student SIG Discord Server, on the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the “Event Channels” category.

Date & Time: Friday, May 11th at 5:30pm MST, and the event will last for one hour.

Time converter at worldtimebuddy.com

Read more[Event] AMA #26: Jaycee Salinas, Creative Director at Ask An Enemy Studios

AMA #25: David Wise, Video Game Music Composer

David Wise has been composing music for 30 years, mainly for video games. He started at Rare Ltd in the UK. He’s well known for his music in the original Donkey Kong Country series, as well as the more recent Donkey Kong Country: Tropical Freeze, which releases on the Switch the day before this AMA. Follow David on Twitter.

Location: The IGDA Student SIG Discord Server, on the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the “Event Channels” category.

Date & Time: Friday, May 4th at 7:00pm BST, and the event will last for one hour.

Time converter at worldtimebuddy.com

Read moreAMA #25: David Wise, Video Game Music Composer