AMA #27: Anthony Garcellano, Environment Artist at Hardsuit Labs

Anthony is an environment artist at Hardsuit Labs, currently working on an unannounced game. He’s been working around games for about 10 years now, originally starting out as an animator and eventually transitioning to environment art. Some projects that he’s worked on include: Desert Bus VR, he made one asset for Lawbreakers, and a variety of indie games listed on his LinkedIn and portfolio. Follow Anthony on Twitter: @agarcellano.

This is a recording of an “Ask Me Anything” (AMA) session with Anthony Garcellano, hosted by the IGDA Student SIG. If you’re interested in doing an AMA with students, you can sign up here.

AMA #26: Jaycee Salinas, Creative Director at Ask An Enemy Studios

Jaycee is an indie developer currently working on A Duel Hand Disaster: Trackher for Xbox One, PS4, Steam, and Nintendo Switch. His personal motto is “Make Games Not Excuses.” His indie studio is called Ask An Enemy Studios. Follow Jaycee on Twitter: @askanenemy.

This is a recording of an “Ask Me Anything” (AMA) session with Jaycee Salinas, hosted by the IGDA Student SIG. If you’re interested in doing an AMA with students, you can sign up here.

AMA #25: David Wise, Video Game Music Composer

(This session was not recorded)

David Wise has been composing music for 30 years, mainly for video games. He started at Rare Ltd in the UK. He’s well known for his music in the original Donkey Kong Country series, as well as the more recent Donkey Kong Country: Tropical Freeze, which releases on the Switch the day before this AMA. Follow David on Twitter.

Location: The IGDA Student SIG Discord Server, on the #ask-me-anything channel for text, and the 🔊AMA Voice channel for voice chat. Both channels can be found under the “Event Channels” category.

Date & Time: Friday, May 4th at 7:00pm BST, and the event will last for one hour.

Time converter at worldtimebuddy.com

Read moreAMA #25: David Wise, Video Game Music Composer

AMA #24: Blas Ingiulla, Main Organizer of Argentina Train Jam

Blas is the Main Organizer of #ArgTrainJam in Argentina. It’s an event similar to the American Train Jam, where game developers go on a long, scenic train ride through the country, all while trying to make a game before the train reaches its final destination.

Blas is a game developer who lives in Buenos Aires, and he loves supporting the local game development community. He shipped an Android game called The CoreFollow him on Twitter.

This is a recording of an “Ask Me Anything” (AMA) session with Blas Ingiulla, hosted by the IGDA Student SIG. If you’re interested in doing an AMA with students, you can sign up here.

AMA #23: Andrew Glover, Recruiter at Microsoft/Xbox

“I’ve been recruiting in the games industry for 14 years, working at Electronic Arts, Ubisoft, and Microsoft/Xbox for the past 8 years. I have built teams that have developed some of the worlds most iconic franchises, like FIFANeed for SpeedGears of War and Halo. You can find me on LinkedIn.”

This is a recording of an “Ask Me Anything” (AMA) session with Andrew Glover, hosted by the IGDA Student SIG. If you’re interested in doing an AMA with students, you can sign up here.

AMA #22: Adolfo Aguirre, PR & Publishing Manager at Lienzo

This is a transcript of an “Ask Me Anything” (AMA) session with Adolfo Aguirre, hosted by the IGDA Student SIG. If you’re interested in doing an AMA with students, you can sign up here.

“I’m an Industrial and Systems Engineer, and I serve as the PR & Publishing guy at Lienzo, a game studio located in Chihuahua, México. My role also involves managing the QA efforts, marketing, and community management. I’m in the gaming industry simply because I love video game so much and I couldn’t see myself doing anything else other than games. 🙂”

Follow Adolfo on Twitter: @AdolfoAguirreC

Read moreAMA #22: Adolfo Aguirre, PR & Publishing Manager at Lienzo

AMA #21: Zuoming Shi, Software Development Engineer at Microsoft’s Graphics Drivers Team

“I joined Microsoft about 7 months ago. I am currently in the graphics drivers team, and previously was on the Direct3D (DirectX) team. Before Microsoft, I received a Master’s in Game Science at University of Washington. Ask me about work as a graphics industry developer, Microsoft, or academic careers in games. My personal game projects can be found at zuoming.zone

This is a recording of an “Ask Me Anything” (AMA) session with Zuoming Shi, hosted by the IGDA Student SIG. If you’re interested in doing an AMA with students, you can sign up here.

AMA #20: Ed Magnin, Director of Development at Magnin & Associates

Ed Magnin has been working in the game industry for the past 35+ years. Earlier in his career he worked for some of the top game developers of their day – MicroProse, Cinemaware, Virgin Games, and Park Place Productions. Then in 1993, he founded Magnin & Associates and has focused on handheld games ever since — Nintendo Game Boy and DS, then iOS, Android and Windows games.

This is a recording of an “Ask Me Anything” (AMA) session with Ed Magnin, hosted by the IGDA Student SIG. If you’re interested in doing an AMA with students, you can sign up here.

AMA #19: Anna Brandberg, UI/UX Designer at EA-Firemonkeys

Anna works at EA’s Melbourne studio, known as Firemonkeys. Follow her on Twitter and Instagram.

“I’m a Swedish metalhead living and working in Melbourne as a UI/UX Designer. I’m also a ballerina, skater, typophile, smoothie enthusiast and huge League of Legends dork! Ask Me Anything.”

This is a recording of an “Ask Me Anything” (AMA) session with Anna Brandberg, hosted by the IGDA Student SIG. If you’re interested in doing an AMA with students, you can sign up here.

AMA #18: Fernando Reyes Medina, Technical Designer at 343 Industries

Fernando works on Halo‘s multiplayer team. He was born and raised in Mexico City, he graduated with a computer science degree from Tecnologico de Monterrey. Fernando is the founder of Bee Collective, a non-profit game studio focused on creating interactive broadcasting games with 100% of the revenue going to charity. As one of the leads of Xbox’s Latinx in Gaming, Fernando organizes social and professional events that allow members of the Latinx community to break into the game industry and succeed. He believes in the true democratization of Gaming, where everyone has a game that talks to them and everyone is empowered to create their own games.

This is a recording of an “Ask Me Anything” (AMA) session with Fernando Reyes Medina, hosted by the IGDA Student SIG. If you’re interested in doing an AMA with students, you can sign up here.